On this Page:
1: Introduction – About DD Converter
The Trove is a non-profit website dedicated towards content archival and long-term preservation of RPGs. We currently host various large scale collections amounting to hundreds of thousands of files.
- Dungeon Masters Guide click thumbnails to enlarge; The final manual of the first three core books. 'ADVANCED D&D' in the angled yellow banner is too large, and the 'D' of 'ADVANCED' partially runs off the cover. But MM pages were replaced by newly printed DMG pages and the books were rebound with the same covers. This print is.
- The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. We've included lists of all the rules, spells, monsters, classes, and items for you to peruse and quickly reference during your games.
What is DD Converter?
DD Converter is a simple Macintosh application for quickly converting a dd image, supported by most of the computer forensics applications, to Macintosh dmg image. Both dd and dmg are RAW Image Format used to store a disk or volume image. The RAW Image Format is basically a bit-for-bit copy of the RAW data of either the disk or the volume, without any additions or deletions. DD Converter will also perform conversion of split RAW, or multiple segment files.
DD Converter is extremely straightforward to handle. The easy-to-use interface allows the conversion to complete in just a few clicks.
DD Converter Features
Written specifically for Mac OS X, DD Converter includes powerful features that give the investigator a quick and easy way to convert RAW data image between dd format and the Mac OS-centric dmg format.
DD Converter will just perform a rename of the original file and will not affect the HASH value of the file.
2: Getting Started – The Basics of DD Converter
System Requirements
DD Converter is programmed to run on the following minimum specification:
- Intel based Dual Core Apple Macintosh CPU, that is capable of running
- Mac OS X (version 10.6 or above), with at least
- 1 GB of RAM
- Hard Disk (with 30 mb of space free for installation)
Installing or Updating via Download
Once the software has been downloaded from the site and decompressed, the user can drag and drop DD Converter from the mounted disk image into the Applications folder. If prompted to replace the existing version of the file, click Replace.
Initial Setup
The first time the application is launched the user will be asked to accept the End User License Agreement and then to enter a valid registration number.
Having done entering the serial number the user will then be taken to the Main Window.
Finding Help & Technical Support
Should the investigator need assistance working with DD Converter, there are a number of sources through which to get help:
Help within DD Converter
The investigator can find from the Help drop menu, which offers the option to “Show Help”, taking the investigator other relevant web pages on the SubRosaSoft web site.
Technical Support
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Our technical support is free via email and can be accessed at the following address: [email protected]. The support hours are 10am to 6pm Pacific Standard Time Monday to Friday.
In addition to any support question(s), the investigator must include ALL of the following pieces of information:
- Purchase information.
- System configuration(s) – hard drive make, model etc.
- System OS version.
System related information can be found by using the “System Profiler” application in the /Applications/Utilities folder.
3: Using DD Converter – Navigating the Windows & Using the Functions
The Main Window
Immediately after start-up, the investigator will be presented with the DD Converter splash screen. Once this has disappeared, he or she will then be taken to the ‘Main Window’.
The Layout
The main window layout is extremely straight forward. One button to convert DD image to DMG image and vice versa. Once you click on the Convert DD <-> DMG button, a choose file window will pop up allowing you to select either dd image or dmg image. Click on Open will proceed to convert the image to the other format.
Selecting a dmg image to convert to dd
To convert from dd to dmg, make sure you remove the chain of custody text file before you run it.
DD Converter will just perform a rename of the original file and will not affect the HASH value of the file.
In order to view E01 files, you will need to convert them to dd (using FTK Imager or other conversion utilities), then from dd to dmg.
4: Appendices – Getting Help and Technical Support
Finding Help within DD Converter
Help can be found both via the standard help menu at the top of the screen.
On the Web
Xbox one wont download game of the year fallout 3. We provide over 100 links to forensic resources, manuals, a complete knowledge base and a plethora of additional information on our website. For updates, resources and additional information please visit: https://www.subrosasoft.com
Technical Support
We provide free technical support both via email or phone during the hours 10am to 6pm Pacific Standard Time (GMT -8) Monday to Friday. By email, we can be reached at the following address: [email protected]. By phone, we can be reached at: +1 (510) 870 7883, or by fax on +1 (510) 868 3407.
In addition to any support question(s), the examiner must include ALL of the following pieces of information:
- Valid purchase information.
- System configuration(s) – hard drive make, model etc.
- System OS version.
- System related information can be found by using the “System Profiler” application in the -/Applications/Utilities folder.
Comments and Questions
If you have comments, problems, or questions about this product, or if you are interested in a site license, please contact us via email: [email protected]
Company Address:
SubRosaSoft.com Inc.
5387 Diana Common
Fremont, California 94555
5387 Diana Common
Fremont, California 94555
OK, first of all: as was the case with the Monster Manual, Rory and my names are in the Dungeon Masters Guide! We’re credited as “Additional feedback provied by”. It’s notable that I didn’t review the acknowledgements section, or that particular spelling error would have never gotten through. In fact, since I saw early drafts of DMG sections, a third or more of the book is completely new to me.
League does flash deal extra dmg. Of the core books, the DMG benefits the most from close readings: things that were explained fully in previous DMGs are often presented in complete but compressed form. I’ll probably find things to unpack in this DMG for a few weeks.
Today I’ll be talking about page 14 of the DMG. In the 3e DMG we got, like, a chapter on worldbuilding, demographics, and settlement generation. In 5e we get page 14. This contains the outdoor campaign mapping rules, into which is encoded a lot of world demographics information. From this page, what can we learn about the D&D world? Is it more like a medieval dark age, or the early Renaissance, or is it totally ahistorical?
Page 14 recommends getting hex paper with five hexes to the inch (so about 2000 hexes per sheet, more or less.) Following in the footsteps of BECMI, the DMG recommends maps at three different scales. This time it’s Province (1 mile hex), Kingdom (6 mile hex) and Continent scale (60 mile hex).
First of all, there’s a major error in the section about combining scales: it says that at continent scale, “1 hex represents the same area as 10 kingdom scale hexes.” Wrong. 1 continent hex is 100x times the area. Similarly, a kingdom hex is the area of 30 province hexes, not 6 as claimed. It looks like this was simply an error of saying “area” when they meant “length”, and, with that substitution, the rest of the math on the page works out fine. Still, that will confuse some poor saps when they get around to making new campaign maps.
OK, on to those sweet demographics!
On a province-scale 8 1/2 x 11 map, which takes about two days of travel to traverse, the DMG says that you’d expect to find one town (population generally around 4000, based on settlement size ranges) and 10 villages (population around 500 each), which works out to about 5 people per square mile in settled lands, about the same population density as the Western Sahara. Wow! Fantasy medieval Europe is empty!
The kingdom scale of 6 miles per hex is just about standard for D&D outdoor hex scales (5 to 8 miles per hex, depending on edition). A kingdom map of a settled area will have 10 notable cities or towns; villages are not shown at this scale. Considering that a kingdom map contains 30 province maps, each of which is likely to contain a town, it’s probable that small towns aren’t shown on the map either.
Continent scale is huge. At 60 miles to the hex, you could fit Europe on one sheet of hex paper, plus about a third of Russia. If your continent fills the map, it has the same area as 3000 province maps, and it takes three months to traverse at 25 miles per day. That’d give you a population of 30 million people if the entire continent were settled, but probably it’s half wild. Apparently this matches the demographics of Europe in 650, right after the Plague of Justinian wiped out 50% of the world population.
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OK, so D&D demographics match a) 650 AD, one of the worst post-apocalyptic times in world history and b) Western Sahara, a current nearly-uninhabited strip of desert.
We don’t have to do anything with this information. We can run a jolly D&D campaign with dragons, kings, and quest givers without wondering about the number of peasants in a square mile. But we can also find inspiration in the game’s parallels with Earth demographics. How does dmg count balence their z axis. Here’s what the numbers suggest to me. Dmg compassion vs fabfilter pro-c.
Mac notes backup app. a) There was a recent event, probably within the last 100 years (because population recovers over a few hundred years), that killed a lot of people. Everybody still remembers it and it terrified of its return. What was it?
b) There are a lot of deserted villages. Furthermore, in every village, town, and city, there are a lot of empty houses. Land is cheap. https://sohafunds.weebly.com/blog/ableton-home-studio-mac.
d) The king is happy to give you a parcel of land and a border fort when you hit name level. Why not? That border fort is sitting empty right now.
e) A lot of abandoned dungeon locations were probably thriving civilized structures within the last 100 or 200 years. For instance, that border fort the king just gave you. Max weapon dmg mod roll division 2 4.
These speculations are borne out by other parts of the DMG.
-Standard city size caps at about 25,000: larger metropolises, like Waterdeep and Greyhawk (or Toulouse!) are rare. These city populations are fairly low for medieval city population, but make sense in the wake of a plague that wiped out half the population.
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How to make a dmg. -In the Wilderness section, a wilderness province contains “ruined villages and towns that are either abandoned or serve as lairs for marauding bandits and monsters.” Wilderness doesn’t have to mean old-growth forest or untamed mountains: it might also mean farms and villages given over to chaos.